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Mekton Stats
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Configuration |
MV |
MR |
LAND MA |
GRAV MA
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Mechabeast |
-7
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5
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0 (see below)
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Main sistems: -x0.3 |
Powerplant XS: 5 |
Hot Combustion |
Powerplant. -x0.4 |
TM-6 Tgt. Comp. x0.3 |
Conditional Movement: |
see notes below -x0.1 |
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Maneuver pool: |
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Mecha combat skills:
Mecha piloting |
+MR=
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Mecha fighting |
+MR=
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Mecha melee |
+MR=
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Mecha gunnery |
+MR=
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Mecha missiles |
+MR=
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Name |
Weight |
Height |
Cost |
Speed |
Bruce |
59.5 Tn
|
21 m |
232.4 |
90 Km/H |
Cockpit |
#Crew |
Type |
Enc. |
Options |
Torso |
1
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Screen |
Armored |
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Note: Gravs only to avoid fall damage, mecha can not jump, fly
on 0-G nor avoid sinking
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SERVO |
LEVEL |
KILLS |
ADD+ |
ARMOR |
SP |
DC |
HEAD |
LH |
7
|
-
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AH |
9
|
1
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TORSO |
LW |
14 |
- |
AH |
9 |
1 |
R.F. LEG |
MW |
7
|
+2
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MH |
8
|
1
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L.F. LEG |
MW |
7
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+2
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MH |
8
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1
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R.H. LEG |
MW |
7
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+2
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MH |
8
|
1
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L.H. LEG |
MW |
7
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+2
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MH |
8
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1
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Subassemblyes |
Loc |
K |
Stereo |
Torso |
-
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Nightlight |
Head |
-
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Nightligth |
Torso |
-
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4 x Spotligths |
One per Leg |
-
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ECM (m/r/s) 7 / ECCM 7 |
RFL/LFL |
- |
Weigth Efficience (-3 Tn) |
- |
- |
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Movement systems:
System |
Loc |
K |
GES 1 MA |
Legs |
- |
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Sensors |
Main |
Backup |
Loc |
Head |
Torso |
Range |
2 Km |
1 Km |
Comm |
800 Km |
300 Km |
Kills |
1
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Shields |
Type |
Loc |
DA |
SP |
Automated Factor 4 |
Beamshield |
E-Pool |
-5 |
5 |
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Weapon systems:
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Weapon |
WA |
Range |
Damage |
Shots |
Kills |
Location |
Notes |
Defensive System |
*
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*
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*
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*
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8
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Torso
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Power 30 Portfolio 4 E-Pool |
Portfolio #1
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+2
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-
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"6K"
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inf.
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-
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^
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Dedicated antimissile |
Portfolio #2
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+1
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3
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1K
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inf.
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-
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^
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BV 2, Wide Angle 360° |
Portfolio #3
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-1
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1
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2K
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-
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-
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^
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Quick, Automated EMW, Factor 5 |
Portfolio #4
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-2
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Melee
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SP 5
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-
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-
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^
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Automated Beamshield, Factor 5 |
Main 100mm Naval Gun |
+0
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9
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10K
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*
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10
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Head
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Multi-Feed 3 |
Clip #1
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-
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-
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AP, Dsr
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15
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2
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Head
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Armor-Piercing & Disruptor ammo |
Clip #2
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-
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-
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BR 2
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15
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2
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Head
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Blast Radius 2 ammo |
Clip #3
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-
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-
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Scs, K
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15
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2
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Head
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Scatershot & Kinetic ammo |
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